a horrible horror game
gotta agree with flashfan2000. i got so frustrated with the game that i quit after "escaping from albatros" (a horrible play on "alcatraz" by the way). the controls are too stiff and buggy. if you switch rooms, some of you may find that you won't be able to move in certain directions for a few seconds. i killed some zombies with a grenade and 2 of them were left standing there, unable to move or do any damage.
the graphics were alright. in fact, the graphics and drawings were probably the only good part of this game. the sound effects weren't worth squat, the game was buggy, and why is my partner-in-arms so stupid? every time she died, i lost. ridiculous.
the weapons are horrible. i'd like to ask one question before i list the crap weapons that i played with in order- why can't you reload in the middle of a mag? would it have been that hard to make R as a reload button? =_=
knife- if you try to swing at the zombies with your knife, you'll find that your knife's range is about the same as the zombies' arm-reach, rendering this melee weapon useless. too bad it's the only thing you start off with.
pistol- the pistol sucks. once i realized how pathetic this weapon was, i decided to just ignore all the zombies and run past them instead of fighting (pointless to stay and fight because they just eat up your ammo and are endless in some rooms).
automatic rifle- i'd been running past walls full of shotguns and rifles and when i finally picked this up, i thought the game was going to get easier. not so. you run out of bullets too quickly because the zombies still drop more pistol ammo than rifle ammo and if you stay in one spot for too long, the zombies still rush you and you die.
grenade- the best weapon i had before i quit, hands down. just time it right and you can blow most zombies to smithereens with one of these.
now on to the plot- it was one of those way too over-used "evil scientist trying to take over the world but horribly phails and gets his ass handed to him and now you have to save the world" stories. the dialogue was cheesy, but the obvious plot devices such as the girl partner, prison (and prison name), and the conveniently available dynamite in the clutches of a dead prison guard all made me chuckle. so +1 point for humour i guess.
so.. the grand point total:
start with 10 points
ridiculous bugs: -1
stupid controls: -2
crap weapons: -2
stupid partner AI that made me lose 7 times: -2
overall player weakness and design: -2
shit sound: -2
good art: +2
stupid plot devices (they made me laugh and i'm a man of my word so i'll be generous here): +1
total: +2